A car-specific NOS / nitro system for FiveM / ESX. Per-vehicle flame configs, purge spray placement, 7 colors with an in-game picker, exhaust-flap toggle (Klappenauspuff) server-synced via state bags, plus built-in dev tooling that prints config-ready code for new vehicles.Documentation Index
Fetch the complete documentation index at: https://docs.apex-services.site/llms.txt
Use this file to discover all available pages before exploring further.
Features
- Per-vehicle flame configs — exhaust-by-exhaust rotation offsets
- Purge spray from any bone with configurable offsets + mirror duplication
- 7 NOS colors with an in-game color picker NUI
- Boost on activation —
SetVehicleForwardSpeed + 25 km/hkick - exhaust flaps — synced via
StateBag+ForceUseAudioGameObject - Tight cooldowns — purge 30s, NOS 10s, klappe 5s
- Parking / tuning spot suppression via hooks (auto-detects common resources)
- Dev tooling —
/placeflame,/placepurge,/drawbones,/DebugPurgeprint configs - Custom YPT particles shipped in
stream/ - en/de localization
Requirements
Required
es_extended, ox_libOptional
lls-mechanic (suppresses NOS at tuning bays), ata-garage / apex-mechanic-impound (suppresses NOS at parking/drop-off)Configuration
config.lua
/startPurge, /startNos, /_klappe, /_setnoscolor.
Hooks
See Hooks reference / NOS. Key hooks:Hooks.IsAtTuningSpot, Hooks.IsAtParkingSpot, Hooks.ShowClientNotify.
Resource info
Code accessible:
config.lua, hooks.lua, locales/*, html/*. Approximately 1800 lines of Lua + NUI. English + German.