Features
- Arbitrary floor count per elevator — label, X/Y/Z + heading per floor
- In-game React manager —
/elevatormanagerwith “use my position” button and UI color themes - Live sync — new/edited elevators push to every connected client instantly
- Fade-out → teleport → fade-in transition with configurable timings
- Optional ground-floor blip per elevator
- Automatic SQL tables —
apex_elevators+apex_elevator_floorswith cascade delete - en/de localization with real umlauts
Requirements
Required
es_extended, ox_lib, oxmysqlConfiguration
config.lua
Hooks
See Hooks reference / Elevators. Key hooks:Hooks.HasManagerPermission, Hooks.OnPlayerNotify, Hooks.OnAuditLog, Hooks.PlayElevatorAnim.
Resource info
Code accessible:
config.lua, hooks.lua, locales/*, web/*. Approximately 700 lines of Lua + React UI. English + German.