Source:Documentation Index
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apex-progressbar/hooks.lua (unencrypted). Client-only.
Hooks.OnProgressStateChanged(isActive)
Hooks.OnProgressStateChanged(isActive)
Called whenever the progressbar becomes visible or hidden. Use to hide other HUD elements, dim the minimap, or play a sound.
Hooks.ShouldBypassOverride()
Hooks.ShouldBypassOverride()
Runs once when the ox_lib override kicks in (if
Config.OverrideOxLib = true). Return true to skip the override for this tick (e.g. during cutscenes / fallbacks).Hooks.ShouldCancelProgress()
Hooks.ShouldCancelProgress()
Called every tick while a
progressBar / progressCircle runs through the override. Return true to cancel the active run (same effect as canCancel + manual cancel).